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TF2 update, february 19



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Posted on 2008-02-20 17:21 by Martin

As always with Valve, if there are problems or there is some small issue with one of their games, they try to release a patch/update ASAP. I just love Valve and their professional attitude towards supporting their games.

Team Fortress Update released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:


Team Fortress 2

· Fixed Badlands exploits and missing textures

· Fixed tv_enable resetting maxplayers value

· Fixed a case where a spy stabbing from the front of a player would score a backstab

· Fixed stats being reported incorrectly for some players

· Dropped weapons now replenish half of your max ammo when picked up

· Added exec'ing a cfg.cfg file on the client when you select a class to play (for real this time!)

· Reverted mp_forcecamera changes from previous release and set TF2 default back to 1

source


Fixed a case where a spy stabbing from the front of a player would score a backstab?

Well, there goes a lot of my spy kills out the window!!!



Seriously though this will stop some annoyance from wrongly registered backstabs, but also make the spy harder to play once more. Which is good if you ask me, I love a challenge from time to time and the spy class is just that versus a team that is aware. Did I mention I hate pyro's, but also love them, it's all a matter of perspective. Burning stuff and burning are two totally different things where one is fun and the other, well... Not so much...

Ah well, Valve is a top notch company that will dish out update and patch one after the other if something needs fixing.



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