Mapinfo:
- Maximum players: 6
- Playable area: 512x512
- Creator: Martin *Kouji San* Borgman
- Creator website: http://www.existence-unknown.com/
- Weahter options: MP_LYON_MIDDAY, MP_LYON_DAWN, CLOSE_RIVER_COMBAT_STORMY, CLOSE_RIVER_COMBAT_HAZY
  They don't seem to be working with the SGA file...
- Inspiration: Vesting Bourtange (http://www.bourtange.nl/)

	Sectors:
	- 2 medium manpower points, cuts your enemy of from supplies inside the fortress
	- 2 high ammo points
	- 2 high fuel points
	- 4 low ammo points, located on your side of the bridges, outside the fortress (2 per side)
	- 4 low fuel points, located on your side of the bridges, outside the fortress (2 per side)
	- 2 medium ammo points 
	- 2 medium fuel points

	Victory points:
	There are a total of three victory points, two of which are based around the town center,
	while the other one is located in between the none vehicle bridge.



Development time/info:
- First release candidate:  2-3 days (released on 2010-03-06)
	- This map is based on Fortress Groningen (6), I've made this one specifically for
	  OMGMOD, they requested this map to be released with the levees taken down. making
	  it better suited for the way OMGMOD is played.


Play testers against AI (ranging from Easy to Expert)
- Martin Kouji San Borgman



Development story:
This map is based on a real fortress called Vesting Bourtange in the north of the Netherlands. 
It isnt a 100% recreation, mind you. This is due to gameplay limitations. But I did try to 
make it look like the Fortress. Vesting Bourtange is shaped like a pentagram, which I thought
would be pretty interesting to base a Company of Heroes map on.

Speaking of gameplay, there are two very important manpower points inside the fortress,
if your enemy controls the point closest to you, it will cut you off from your supply sectors
inside the fortress. The real fortress only has two vehicle bridges, but I added two
none vehicles bridges as well. These bridges are huge chokepoints and if you are pushed from
the fortress it will be a very hard battle getting back inside.

The streets inside the fortress were designed back in the day for horse carriages and
pre-industrial vehicles. This makes them narrow and not ideal for the heavy German and Allied
warmachines. This gives infantry an advantage against vehicles, but once they get to the
center of the town, this advantage somewhat is lost.

	Addition:
	The previous map, on which this one is based, has been demolished at both manpowerpoints.
	Some buildings inside the town also took damage and are on fire. The main reason for this
	utter lack of respect for this historical monument was, that I needed two entrances
	to enter the fortress. So I took down the levees with loads of artillery and airstrikes.
	This resulted in the levees collapse and left the area under siege as a scarred mess.



SGA installation:
When using the SGA file, you should NOT install the SGB file as well. this could get confusing!

The SGA file goes inside your Company of Heroes documents folder, which should be located at:

My Documents\My Games\Company of Heroes\ww2\scenarios



SGB installation:
When using the SGB files, you should NOT install the SGA file as well. this could get confusing!

All of the files that come with the SGB fule go inside the following map:

*your drive and folder*\Company of Heroes\WW2\Data\Scenarios\MP

To be able to start the map for multiplayer, all players need to have the same version of the map!
Which should be the latest release, because it is easier to manage for you and your friends.

All of the players should start Company of Heroes, using an extra parameter in your shortcut.
The target path should be the following (Double quotes included!):

"*your drive and folder*\Company of Heroes\RelicCOH.exe" -dev



Using this file in other modifications:
If you want to use this file in a modification, you're free to do so. If you need any help with
changin certain things or adding stuff to the map, you can always get in touch with me. I've got
multiple options for this, but I prefer the contact page on my website.

Just give credit when using the map and I won't send my minions to steal your cookie jars :)



Hope you enjoy the map as much as I did making it!

-Martin